Showing posts with label Halo. Show all posts
Showing posts with label Halo. Show all posts

Thursday, July 19, 2012

New Halo 4's Forge Mode Developed By Certain Affinity

Halo 4's Forge Mode Developed By Certain Affinity
The news comes from recent Rooster Teeth Expo, where the mode off for the first time it has been shown that you can see in the video below. The updated mode is wrought with all kinds of new updates as new shadowing system, the ability to lock objects in place and magnetize objects, and something called, players Trait zones. With player-Trait zones, certain areas will be altered to speed players, claims receipt, and jump height are affected by, among other things. Trait player zones can also be used to influence the force of gravity.

The ability to duplicate items has also been added, making it easier to build bridges and roads. Based on these aforementioned bridges and roads is now even easier with the new magnetic feature. Objects can be magnetized so that they easily connect to other objects in predefined ways to. This allows for greater focus on the real creativity of the Halo 4’s Forge cartography.

To forge the changes are not only functional but also graphic. A whole new dynamic lighting system has been implemented so that all objects forge, to accept the shadow from the environment or other objects Forge. They also cast shadows on the environment, sense something is depressed much more integrated with the environment. All objects in build mode, you do not see these shadows, but once you enter Player mode, enter the shadows in.

Player’s trait zones builders, each player change parameters for portion of the card. When players enter the field, the Spartans features, such as to absorb speed, jumping height and damage will be done on the set parameters. During the last map editors, the entire map would have to save these parameters are changed, now you can only be a small area. The last new feature revealed was the Grave volume field, supplemented or completely reverses the orientation of gravity for all who enter into it.

Certain Affinity is the company behind Crimson Alliance, series of map packs and expansions for games like Halo and Call of Duty, Halo and the recent HD remake, dealing with the tasks for the development of Halo 4 Forge mode.

Tuesday, July 17, 2012

Mysterious FWC Shirt Points To Bungie's Future Project

Mysterious FWC Shirt Points To Bungie's Future Project
Bungee day and Saturday was mysterious shirt appeared in Bungee’s online store, calling themselves , mystery of our future version.

Bungee has quietly about what it does since leaving Microsoft to work with Activision. We now know that the letters FWC to serve some sort of role, and we have also learned, perhaps in conjunction with Bungee Day.

is that Sir Paul McCartney is working with Bungee, presumably on his , next project You can have the shirt with the mysterious letters by clicking

Saturday, July 14, 2012

Paul McCartney working Is Writing Music With Bungie

Paul McCartney working Is Writing Music With Bungie
Paul McCartney, among other things, the Beatles recorded the above image, along with quote to be working with Bungee on his Face book page.

The quotation from Sir Paul McCartney says: The man on the left side in the picture above is Martin O'Donnell, the man behind I'm really excited to write music with Bungee, the studio that made Halo to work. Halo unforgettable score.

There is surprising partnership, but McCartney is not complete stranger in the world of video games.

He has been involved in the production of The Beatles: Rock Band, but I think that everything is working at Bungie now, it is probably much different than rhythm game to honor the legacy of The Beatles. As big Beatles fan, and the huge Bungee fan, I cannot wait to find out more about  , whatever that is.