with Epic Mickey mouse 2 shows the cooperative potential of Mickey Mouse and Oswald the Lucky Rabbit E3 finally gave us the opportunity to get acclimated and get some hands-on time, the junction point with the strong-selling Wiki game of 2010.
While the game still headed to Wiki, new platform options mean of 360 and PS3, we will finally see Mickey HD in all its glory, and the beautiful colors of the work, and dynamic shadows are a testament to what can do additional technical.
Epic Mickey mouse 2 takes some time after the end of the first game. Mickey has returned to his life in the world of tons, and Oswald remained behind in the desert to help, to fix things, series of natural disasters rock wasteland, and supposedly reformed , the Mad Doctor sweeps to save the day.
Naive Oswald thinks the physician has turned a new leaf, but Oswald's girlfriend, and Mickey's old friend Gus Artesia are not so convinced. They manage to turn Mickey Mouse and pull it back into their world, and brings his magic brush along for the ride.
While Epic Mickey mouse 2 solo with Oswald shows up as an AI-controlled partner can be played, the game is built with co-op in mind. We were disappointed that the game does not support online co-op mode, but the split screen option works well. Players assume the role of both Mickey mouse and Oswald. Both characters have their own unique move sets. Mickey has his brush, while Oswald has a remote control to manipulate it to electricity.
Mickey mouse can jump higher, but Oswald continued to jump through some helicopter ears, At numerous points throughout the game, the two characters come together to co-operative actions that neither one of them could accomplish on their own doing.
Camera was persistent problem in the first Epic Mickey, and the team has worked hard to improve this element of the experience, dynamic camera rotates regularly to get the best view of the action, but the players also get the opportunity to move the cursor to the edge of the screen to move and rotate to desired view. In response to criticism in the previous game, the changes to the game world now remain persistently, even after you leave a room. In addition, Epic Mickey 2 is now fully expressed, extends the depth of storytelling.
Meanwhile, many of the features praised in the original game return. Most notable is, reverse the popular 2D plat forming sections, unless they have now increased complexity and rewards for cooperative intelligent player.
We saw some fun at the same level as 1937 cartoon The Old Mill, could revive the Mickey Oswald until golden based to a remote e-ticket rewards. In addition, the ability to expand to befriend enemies Oswald to use his powers can flow to the mechanical to make enemies on his side of the struggle.
Our demo closed with an impressive boss fight against a giant mechanical beast that lot, as the dragon saw Elliot. Even with the 360 controller, fight against the enemy monster has worked well and shooting paint thinner and felt natural. We still have many questions about the flexibility and the planes will flesh out the rest of the game, but it seems as if many of Junction Point make smart decisions with this sequel.
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